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- print('Insta Destroy Script loaded! Press e where your mouse is to use it!')
- local Player = game:GetService('Players').LocalPlayer
- local A = Part
- local C = {
- position = Part.Position,
- velocity = Player.Character.Head.CFrame.lookVector * math.clamp(500, 100, 500),
- age = os.time(),
- object = game:GetService('ReplicatedStorage').Projectiles:findFirstChild('Bolt')
- local D = (Player.Character.Head.Position - Part.Position).magnitude
- game:GetService('ReplicatedStorage').Events.ProjectileImpact:FireServer(A, B, C, D)
- if key 'e' then
- if Mouse.Target and Mouse.Target.ClassName ~= 'Terrain' then
- end
- end